OpenSeeFace | Unity 编辑器插件与实用工具

OpenSeeFace | Unity 编辑器插件与实用工具-盘古CG网
OpenSeeFace | Unity 编辑器插件与实用工具
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Unity 编辑器插件与实用工具
Unity 编辑器插件与实用工具
Unity 编辑器插件与实用工具
Unity 编辑器插件与实用工具

Unity 编辑器插件与实用工具。

Note : This is a tracking library, not a stand-alone avatar puppeteering program. I’m also working on [VSeeFace]( which allows animating [VRM]( and [VSFAvatar]( 3D models by using OpenSeeFace tracking. [VTube Studio]( uses OpenSeeFace for webcam based tracking to animate Live2D models. A renderer for the Godot engine can be found [here]( This project implements a facial landmark detection model based on MobileNetV3. As Pytorch 1.3 CPU inference speed on Windows is very low, the model was converted to ONNX format. Using [onnxruntime]( it can run at 30 – 60 fps tracking a single face. There are four models, with different speed to tracking quality trade-offs. If anyone is curious, the name is a silly pun on the open seas and seeing faces. There’s no deeper meaning.。

使用说明:A sample Unity project for VRM based avatar animation can be found [here]( The face tracking itself is done by the;facetracker.py;Python 3.7 script. It is a commandline program, so you should t it manually from cmd or write a batch file to t it. If you downloaded a release and are on Windows, you can run the;facetracker.exe。

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