Unity 场景与环境资源。
Automatic LOD generation + scene optimization – Initial release was on January 12, 2018 via blogpost. A default mesh simplifier offered, so please do not use these channels. Instead, post your questions, comments, suggestions, and issues here on . As with anything experimental/preview/alpha/beta, it is always a good idea to make a backup of your project before using.。
使用说明:LOD generation on model import with sensible [defaults](;Project-wide and per-model LOD import settings;Asynchronous, pluggable LOD generation 框架 with built-in support for:;- [UnityMeshSimplifier](。
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