
卡通 Toon 材质球 Shader。
说明:A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and 示例 assets. Built 面向 Unity 2019.2 .。
适合在 Unity 中作为材质球参考,对照参数、光照与渲染表现。
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