UnityOSC | Unity 编辑器插件与实用工具

UnityOSC | Unity 编辑器插件与实用工具-盘古CG网
UnityOSC | Unity 编辑器插件与实用工具
此内容为付费资源,请付费后查看
10积分
付费资源
Unity 编辑器插件与实用工具

Unity 编辑器插件与实用工具。

Open Sound Control classes and API for the Unity 3d game engine Based on Bespoke Open Sound Control Library by Paul Varcholik (pvarchol@bespokesoftware.org). d under . THIS REPOSITORY AND PROJECT IS NO LONGER SUPPORTED OR MAINTAINED. After 10 years, I’ve decided not to continue with its development。

使用说明:Copy the src/Editor folder contents to the corresponding Editor/ folder of your Unity project. The rest can go to your e.g. Assets/ folder of the same project. There are two different approaches to use the 插件: OSCHandler The first and original approach works by modifying and initializing the;OSCHandler;. It is a Singleton handling your client & server connections and sending & receiving OSC data. Additionally, all incoming and outgoing messages are logged and can be viewed in an Editor Window. Check the documentation below for more detailed instructions. OSCReceiver。

© 版权声明
THE END
喜欢就支持一下吧
点赞7 分享