
Unity 场景与环境资源。
Hic sunt dracones. This repository contains multiple implementations of the same 3D scene, using different APIs and 框架s on various platforms. The goal is to provide a comparison between multiple rendering methods. This is inherently biased due to the variety of algorithms used and available CPU/GPU configurations, but can hopefully still provide interesting insights on 3D rendering. You can check a video of most versions runnning [here (Youtube)]( The following versions are currently available: [OpenGL](。
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