UNITY黑洞渲染
项目工程: https://github.com/Reach036/BlackHole_Urp 运行环境Unity2022.3,URP渲染管线 大量参考了 https://zhuanlan.zhihu.com/p/20536269771 该文章和 shaderToy上https://www.shadertoy.com/view/4XcfR2的代码,在此感谢文章作者的努力
Blackhole rendering in Unity Universial Render Pipeline (Unity2022.3)
https://zhuanlan.zhihu.com/p/20536269771
https://www.shadertoy.com/view/4XcfR2
If your frame rate is very low, lower the Render Scale. This will produce more noise, but it can reduce graphical performance overhead. 
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